Native Golang GUI and utility bindings
dlgs is a cross-platform library for displaying dialogs and input boxes.
gform is an easy to use Windows GUI toolkit for Go.
- winc is a common library for Golang GUI apps on Windows (based on gform).
glfw is a Go bindings for GLFW 3.
go-gtk is a Go binding for GTK2.
- RenderView is an easy Go GUI wrapper for interactive manipulation of visual algorithms/backend code. Support go-gtk (default), gotk3 and shiny backends.
go-sdl2 is SDL2 wrapped for Go users.
gothic is a tcl/tk binding.
gotk4 is a GTK4 bindings generator for Go.
[GoVCL] is a native GUI library based on Lazarus.
GXUI is a Go cross platform UI library.
MacDriver is a toolkit for working with Apple/Mac APIs and frameworks in Go.
NuxUI is a cross-platform GUI library to make macOS, window, linux, IOS, android applications
qt allows you to write Qt applications entirely in Go and makes deploying them later very easy.
qt.go is a Qt5 binding that uses FFI instead of CGO.
shiny is a Golang cross platform UI package.
systray is a cross platfrom Go library to place an icon and menu in the notification area. Tested on Windows 8, Mac OSX, Ubuntu 14.10 and Debian 7.6.
trayhost is a cross-platform Go library to place an icon in the host operating system’s taskbar.
w32.go is a simple example on how to create Windows GUI by using the syscall package.
Windigo – Win32 API and GUI in idiomatic Go.
Walk is a “Windows Application Library Kit” for the Go Programming Language.
XGB is the X Go Binding, which is a low-level API to communicate with the core X protocol and many of the X extensions.
xgbutil is a utility library designed to work with the X Go Binding.
Go-app is a package for building progressive web apps (PWA) with the Go programming language (Golang) and WebAssembly (Wasm).
go-astilectron helps use build cross platform GUI apps with GO and HTML/JS/CSS. It is the official GO bindings of astilectron and is powered by Electron.
go-sciter is a Golang bindings of Sciter: the Embeddable HTML/CSS/script engine for modern UI development。
gowd help us build cross platform GUI apps with GO and HTML/JS/CSS (powered by nwjs)。
Gowut is a Web UI Toolkit written in pure Golang. Apps are rendered as HTML pages. It doesn’t bundle browsers.
Lorca is a very small library to build modern HTML5 desktop apps in Go. It doesn’t bundle Chrome but reuses the installed Chrome on your machine.
Qlovaseed is a lightweight alternative to Electron written in Golang. Apps are rendered as HTML pages. It doesn’t bundle browsers.
Wails is a framework for building desktop applications using Go & Web Technologies.
webview is a tiny cross-platform webview library for C/C++/Golang to build modern cross-platform GUIs.
duit is a pure go, cross-platform, MIT-licensed ui toolkit for developers.
Fyne is an easy to use UI toolkit and app API written in Go. We use OpenGL (through the go-gl and go-glfw projects) to provide cross platform graphics.
gi is a scenegraph-based 2D and 3D GUI / graphics interface (Gi) in Go.
Gio implements portable immediate mode GUI programs in Go. Gio programs run on all the major platforms: iOS/tvOS, Android, Linux (Wayland), macOS, Windows and browsers (Webassembly/WebGL).
goey provides a declarative, cross-platform GUI for the Go language. The range of controls, their supported properties and events, should roughly match what is available in HTML. However, properties and events may be limited to support portability. Additionally, styling of the controls will be limited, with the look of controls matching the native platform.
go-flutter is a package that brings Flutter to the desktop.
gui provides super minimal, rock-solid foundation for concurrent GUI in Go.
imgui-go is a Go wrapper for Dear ImGui.
- giu is a GUI framework based on imgui-go. (Another similar one from the same auther, gimu, but for nucular.)
nk provides Go bindings for nuklear.h.
- Another one: nucular, which uses gio or shiny backend instead of cgo.
d3d9 is a pure Go wrapper for Microsoft’s Direct3D9 API.
gl repository holds Go bindings to various OpenGL versions. They are auto-generated using Glow.
- And GLHF, a gl3.3 wrapper.
- And the above mentioned OpenGL ES 2.0 and ES 3.0 bindings from the go-mobile project.
- Also the OpenGL ES implemention in the android-go project.
vulkan provides Go bindings for Vulkan — a low-overhead, cross-platform 3D graphics and compute API.
draw2d is a Go 2D vector graphics library with support for multiple outputs such as images (draw2d), pdf documents (draw2dpdf), opengl (draw2dgl) and svg (draw2dsvg).
gg is a library for rendering 2D graphics in pure Go.
- giocanvas is a canvas API built on top of Gio.
go-cairo is a Go binding for the cairo graphics library.
Go canvas is a pure Go library that provides drawing functionality as similar as possible to the HTML5 canvas API, implemented on OpenGL backend (and software backend).
go-chart is a very simple golang native charting library that supports timeseries and continuous line charts.
gonum/plot provides an API for building and drawing plots in Golang
go-skia is a Go skia binding based on skia C library through cgo.
- A CGO binding version of NanoVG.
svgo generates SVG as defined by the Scalable Vector Graphics 1.1 Specification.
Font processing related Golang Libraries
freetype is a Freetype font rasterizer in the Go programming language.
The golang.org/x/image/font/sfnt package parses SFNT font file formats, including TrueType and OpenType.
pixfont is a simple, lightweight Pixel Font (aka bitmap fonts) package for Golang that works with the standard image/draw package
ebiten – A dead simple 2D game library for Golang
Please visit Awesome Go for more.
The standard Go image packages.
The image repository holds supplementary Go image libraries.
Please visit Awesome Go for more.
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